Ottimo!
Penso che assocerò a questa mod l'altra di Yarkis (battle mod):
- Slowes the kill rate of melee units down by at least 50%
- Reduces the accuracy of all missile weapons sligthly
- Increases the fatigue gain while being in combat or charging
- Increases the timer of capture points to 5 min (so you don't have to babysit them all the time)
- NEW: Better unit cohesion in combat (by enlarging their collision box, lowering mass and charge speed)
E, se compatibile, la Radious Economy and Research Mod:
Food consumtion slightly reduced - some higher tier buildings (level 3 and 4) asked in my opinion for way too much food, this is changed in about 20-30%.
Squalor effects slightly reduced - some higher tier buildings (level 3 and 4) reduced public order way too much, this is changed in about 20-30%.
Income from all buildings increased - every building now provides bit more income, about 30% more.
Taxes changes - Higher taxes gives slightly less penalty for population grow but slightly more squalor, lower taxes gives small bonus to town population grow
Technology changes:
Middle + End techs time for research lowered by 25%
All bonuses to melee skill lowered by 30%
All bonuses to defence skill increased by 20%
[Modificato da seminara 09/09/2013 14:52]