Meno male che qualcuno viene ogni tanto a vedere questo topic. Guarda ti assicuro che quelli del forum non valgono una cima (per usare un eufermismo) a risponderti (a parte che SE ti risponderanno ti diranno cose assolutamente inutili come per esempio: "Prima di tutto devi registrarti nell'apposita sezione" o cazzate di questo genere). Cmq dovresti prima di tutto andare dalla cartella dove hai installato Medieval II (per esempio: C://programmi(x86)//SEGA//Medieval II Total War)
Da qui devi innanzitutto sbloccare i file nascosti tramite i tools. Ci stà una cartella chiamata TOOL appunto ed entri. Qui trovi UNPACK_ALL che è un programma DOS che ti permette di sbloccare tutti i file (ci vorrà una mezzora). Quando lo fai partire segui le istruzioni (in inglese), cmq devi sempre premere il tasto Y. L'unica cosa è che, purtroppo, ogni tanto si blocca irrimediabilmente a causa delle versioni (sono anni che non ci gioco e mi ricordo che devi procedere appena installato e, se non ti funziona (ovvero si blocca quando procede), vuol dire che devi mettergli la patch superiore (es: 1.3, 1.4 ecc...) del SOLO Medieval II liscio. Se hai la GOLD EDITION dovrai scaricare la patch APPOSITAMENTE per la GOLD EDITION (in questo caso però non dovresti avere problemi con UNPACK_ALL).
Ok, detto questi preliminari se torni indietro e vai sempre nella cartella principale del gioco, vai ora sulla cartella DATA. Qui dentro ora troverai un sacco di file in formato blocco note. Uno di questi si chiama "export_descr_buildings". Innanzitutto COPIALO da una parte (preferibilmente in documenti come ho fatto io) così da non dover reinstallare il gioco. Ora aprilo e troverai tutte le strutture per generare le unità nonché come sono disposte a seconda della struttura. Devi cercare di mettere l'unità che preferisci esattamente nel modo in cui vengono messe le altre unità.
Esempio: recruit_pool "Town Militia" 1 0.2 2 0 requires factions { Normans, }
Ecco qualunque tipo di unità la devi mettere esattamente così.
ATTENZIONE: Stai attento perchè NON tutte le unità se le metti in determinati posti riuscirai a generarle, ma anzi ti crashera il gioco in continuo e sarai costretto a rimodificare il file.
Cmq questo esempio che ti posto va bene per tutto il MED II Liscio:
hidden_resources sparta rome italy america atlantic explorers_guild swordsmiths_guild woodsmens_guild teutonic_knights_chapter_house knights_of_santiago_chapter_house crusade jihad arguin horde_target no_pirates no_brigands
building core_building
{
convert_to core_castle_building
levels wooden_pallisade wooden_wall stone_wall large_stone_wall huge_stone_wall
{
wooden_pallisade city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { Normans, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
wall_level 0
tower_level 1
free_upkeep bonus 2
happiness_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_wall
}
}
wooden_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Dismounted Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.2 2 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.2 2 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.2 2 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.2 2 0 requires factions { moors, turks, mongols, timurids, }
recruit_pool "ME Archer Militia" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
wall_level 1
gate_strength 1
tower_level 1
free_upkeep bonus 3
happiness_bonus bonus 1
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min town
upgrades
{
stone_wall
}
}
stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Papal Guard" 1 0.4 3 0 requires factions { papal_states, }
recruit_pool "Dismounted Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Aztec Peasants" 1 1 9 0 requires factions { aztecs, }
recruit_pool "Aztec Spearmen" 1 0.7 6 0 requires factions { aztecs, }
recruit_pool "Aztec Archers" 1 0.7 6 0 requires factions { aztecs, }
recruit_pool "Aztec Spear Throwers" 1 0.7 6 0 requires factions { aztecs, }
recruit_pool "Aztec Warriors" 1 0.7 6 0 requires factions { aztecs, }
recruit_pool "Jaguar Warriors" 1 0.4 3 0 requires factions { aztecs, }
recruit_pool "Eagle Warriors" 1 0.4 3 0 requires factions { aztecs, }
recruit_pool "Cuahchiqueh" 1 0.4 3 0 requires factions { aztecs, }
recruit_pool "Coyote Priests" 1 0.4 3 0 requires factions { aztecs, }
recruit_pool "Arrow Warriors" 1 0.4 3 0 requires factions { aztecs, }
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.2 2 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.2 2 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.2 2 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.2 2 0 requires factions { moors, turks, mongols, timurids, }
recruit_pool "ME Archer Militia" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Spear Militia" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Spear Militia" 0 0.000001 0.999 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Spear Militia" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "SE Spear Militia" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "ME Spear Militia" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Jinetes" 1 0.2 2 0 requires factions { portugal, }
recruit_pool "Mongol Horse Archers" 1 0.2 2 0 requires factions { mongols, }
recruit_pool "Mounted Sergeants" 1 0.2 2 0 requires factions { Normans, }
recruit_pool "Theigns" 1 0.2 2 0 requires factions { Saxons, }
wall_level 2
tower_level 1
gate_strength 1
free_upkeep bonus 4
happiness_bonus bonus 1
recruitment_slots 2
}
material stone
construction 3
cost 2400
settlement_min large_town
upgrades
{
large_stone_wall
}
}
large_stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Conquistadores" 1 0.4 3 1 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Papal Guard" 1 0.4 3 0 requires factions { papal_states, }
recruit_pool "Dismounted Conquistadores" 1 0.4 3 1 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.2 2 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.2 2 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.2 2 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.2 2 0 requires factions { moors, turks, mongols, timurids, }
recruit_pool "ME Archer Militia" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Spear Militia" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Spear Militia" 0 0.000001 0.999 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Spear Militia" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "SE Spear Militia" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "ME Spear Militia" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Archer Militia" 0 0.000001 0.999 0 requires factions { england, }
recruit_pool "Scots Pike Militia" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Crossbow Militia" 0 0.000001 0.999 0 requires factions { france, hre, denmark, spain, portugal, }
recruit_pool "Genoese Crossbow Militia" 0 0.000001 0.999 0 requires factions { milan, }
recruit_pool "Pavise Crossbow Militia" 0 0.000001 0.999 0 requires factions { venice, papal_states, sicily, hungary, }
recruit_pool "EE Crossbow Militia" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "S Archer Militia" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "ME Crossbow Militia" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "Saracen Militia" 0 0.000001 0.999 0 requires factions { egypt, turks, }
recruit_pool "Sabadar Militia" 0 0.000001 0.999 0 requires factions { timurids, }
recruit_pool "Mongol Horse Archers" 1 0.2 2 0 requires factions { mongols, }
recruit_pool "Mounted Sergeants" 1 0.2 2 0 requires factions { Normans, }
recruit_pool "Theigns" 1 0.2 2 0 requires factions { Saxons, }
wall_level 3
tower_level 1
gate_strength 2
free_upkeep bonus 5
happiness_bonus bonus 2
recruitment_slots 3
}
material stone
construction 3
cost 4800
settlement_min city
upgrades
{
huge_stone_wall
}
}
huge_stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Conquistadores" 1 0.5 4 1 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Swiss Guard" 1 0.5 4 0 requires factions { papal_states, }
recruit_pool "Hussars" 1 0.5 4 0 requires factions { poland, hungary, }
recruit_pool "Cossack Musketeers" 1 0.5 4 0 requires factions { russia, } and event_counter gunpowder_discovered 1
recruit_pool "Dismounted Conquistadores" 1 0.5 4 1 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.2 2 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.2 2 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.2 2 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.2 2 0 requires factions { moors, turks, mongols, timurids, }
recruit_pool "ME Archer Militia" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Spear Militia" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Spear Militia" 0 0.000001 0.999 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Spear Militia" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "SE Spear Militia" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "ME Spear Militia" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Archer Militia" 0 0.000001 0.999 0 requires factions { england, }
recruit_pool "Scots Pike Militia" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Crossbow Militia" 0 0.000001 0.999 0 requires factions { france, hre, denmark, spain, portugal, }
recruit_pool "Genoese Crossbow Militia" 0 0.000001 0.999 0 requires factions { milan, }
recruit_pool "Pavise Crossbow Militia" 0 0.000001 0.999 0 requires factions { venice, papal_states, sicily, hungary, }
recruit_pool "EE Crossbow Militia" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "S Archer Militia" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "ME Crossbow Militia" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "Saracen Militia" 0 0.000001 0.999 0 requires factions { egypt, turks, }
recruit_pool "Sabadar Militia" 0 0.000001 0.999 0 requires factions { timurids, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { Normans, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Dismounted Broken Lances" 1 0.4 3 0 requires factions { milan, venice, papal_states,}
recruit_pool "Noble Pikemen" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Scots Guard" 1 0.4 3 0 requires factions { france, }
recruit_pool "Christian Guard" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Broken Lances" 1 0.5 4 0 requires factions { milan, venice, papal_states, }
wall_level 4
tower_level 1
gate_strength 2
free_upkeep bonus 6
happiness_bonus bonus 3
recruitment_slots 3
}
material stone
construction 4
cost 9600
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
building core_castle_building
{
convert_to core_building
levels motte_and_bailey wooden_castle castle fortress citadel
{
motte_and_bailey castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Hobilars" 1 0.2 2 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.2 2 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.2 2 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.2 2 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.2 2 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.2 2 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.2 2 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.2 2 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.2 2 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.2 2 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
wall_level 0
tower_level 1
law_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_castle
}
}
wooden_castle castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 0
capability
{
recruit_pool "Mailed Knights" 1 0.2 2 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Viking Raiders" 1 0.2 2 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.2 2 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.2 2 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.2 2 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.2 2 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.2 2 0 requires factions { timurids, }
recruit_pool "English Huscarls" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Dismounted Polish Nobles" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
wall_level 1
gate_strength 1
tower_level 1
law_bonus bonus 2
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min village
upgrades
{
castle
}
}
castle castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
recruit_pool "Druzhina" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Vardariotai" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Mongol Heavy Archers" 1 0.2 2 0 requires factions { mongols, timurids, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Dismounted Huscarls" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "English Huscarls" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Viking Raiders" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Dismounted Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Dismounted Lithuanian Cavalry" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
wall_level 2
tower_level 1
gate_strength 1
law_bonus bonus 3
recruitment_slots 3
}
material stone
construction 3
cost 2400
settlement_min town
upgrades
{
fortress
}
}
fortress castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Polish Retainers" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Druzhina" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Byzantine Lancers" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Mongol Heavy Lancers" 1 0.2 2 0 requires factions { mongols, timurids, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { scotland, france, hre, denmark, spain, milan, venice, papal_states, hungary, }
recruit_pool "Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Dismounted Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Vardariotai" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Granadine Jinetes" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluks" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Viking Raiders" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { Normans, }
recruit_pool "English Huscarls" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Levy Spearmen" 0 0.000001 0.999 0 requires factions { england, }
recruit_pool "Highlanders" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Sergeant Spearmen" 0 0.000001 0.999 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Viking Raiders" 0 0.000001 0.999 0 requires factions { denmark, }
recruit_pool "Javelinmen" 0 0.000001 0.999 0 requires factions { spain, }
recruit_pool "Lusitanian Javelinmen" 0 0.000001 0.999 0 requires factions { portugal, }
recruit_pool "Woodsmen" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Slav Levies" 0 0.000001 0.999 0 requires factions { hungary, }
recruit_pool "Byzantine Spearmen" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "Berber Spearmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "Kurdish Javelinmen" 0 0.000001 0.999 0 requires factions { egypt, }
recruit_pool "Turkish Javelinmen" 0 0.000001 0.999 0 requires factions { turks, }
recruit_pool "ME Levy Spearmen" 0 0.000001 0.999 0 requires factions { mongols, }
recruit_pool "Afghan Javelinmen" 0 0.000001 0.999 0 requires factions { timurids, }
recruit_pool "Peasant Spearmen" 0 0.000001 0.999 0 requires factions { Saxons, }
recruit_pool "Peasant Archers" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "S Peasant Archers" 0 0.000001 0.999 0 requires factions { sicily, hungary, byzantium, }
recruit_pool "EE Peasant Archers" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Sudanese Javelinmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "ME Peasant Archers" 0 0.000001 0.999 0 requires factions { egypt, turks, mongols, timurids, }
recruit_pool "Dismounted Feudal Knights" 1 0.4 3 0 requires factions { scotland, france, hre, denmark, spain, milan, venice, papal_states, hungary, }
recruit_pool "Dismounted Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Dismounted Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Dismounted Arab Cavalry" 1 0.4 3 0 requires factions { moors, egypt, }
recruit_pool "Dismounted Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Dismounted Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted Feudal Knights" 1 0.5 4 0 requires factions { england, portugal, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Dismounted Huscarls" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Dismounted Gothic Knights" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Dismounted Heavy Lancers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted Light Lancers" 1 0.7 6 0 requires factions { mongols, }
wall_level 3
tower_level 1
gate_strength 2
law_bonus bonus 4
recruitment_slots 3
}
material stone
construction 3
cost 4800
settlement_min large_town
upgrades
{
citadel
}
}
citadel castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Dismounted Polish Knights" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Khan's Guard" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Noble Swordsmen" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Noble Knights" 1 0.4 3 0 requires factions { france, }
recruit_pool "Imperial Knights" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Chivalric Knights" 1 0.4 3 0 requires factions { spain, sicily, }
recruit_pool "Italian MAA" 1 0.4 3 0 requires factions { milan, venice, papal_states, }
recruit_pool "Polish Retainers" 1 0.4 3 0 requires factions { poland, }
recruit_pool "E Chivalric Knights" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Lancers" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Granadine Lancers" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mongol Heavy Lancers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { scotland, denmark, }
recruit_pool "Polish Knights" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Vardariotai" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Granadine Jinetes" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluks" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { Normans, }
recruit_pool "English Huscarls" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Levy Spearmen" 0 0.000001 0.999 0 requires factions { england, }
recruit_pool "Highlanders" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Sergeant Spearmen" 0 0.000001 0.999 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Viking Raiders" 0 0.000001 0.999 0 requires factions { denmark, }
recruit_pool "Javelinmen" 0 0.000001 0.999 0 requires factions { spain, }
recruit_pool "Lusitanian Javelinmen" 0 0.000001 0.999 0 requires factions { portugal, }
recruit_pool "Woodsmen" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Slav Levies" 0 0.000001 0.999 0 requires factions { hungary, }
recruit_pool "Byzantine Spearmen" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "Berber Spearmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "Kurdish Javelinmen" 0 0.000001 0.999 0 requires factions { egypt, }
recruit_pool "Turkish Javelinmen" 0 0.000001 0.999 0 requires factions { turks, }
recruit_pool "ME Levy Spearmen" 0 0.000001 0.999 0 requires factions { mongols, }
recruit_pool "Afghan Javelinmen" 0 0.000001 0.999 0 requires factions { timurids, }
recruit_pool "Peasant Spearmen" 0 0.000001 0.999 0 requires factions { Saxons, }
recruit_pool "Peasant Archers" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "S Peasant Archers" 0 0.000001 0.999 0 requires factions { sicily, hungary, byzantium, }
recruit_pool "EE Peasant Archers" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Sudanese Javelinmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "ME Peasant Archers" 0 0.000001 0.999 0 requires factions { egypt, turks, mongols, timurids, }
recruit_pool "Dismounted Feudal Knights" 1 0.4 3 0 requires factions { scotland, denmark, }
recruit_pool "Dismounted Noble Knights" 1 0.4 3 0 requires factions { france, }
recruit_pool "Dismounted Imperial Knights" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Dismounted Chivalric Knights" 1 0.4 3 0 requires factions { france, spain, denmark, }
recruit_pool "Dismounted Italian MAA" 1 0.4 3 0 requires factions { milan, venice, papal_states, }
recruit_pool "Dismounted Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Dismounted Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Dismounted E Chivalric Knights" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Dismounted Arab Cavalry" 1 0.4 3 0 requires factions { moors, egypt, }
recruit_pool "Dismounted Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Dismounted Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted English Knights" 1 0.5 4 0 requires factions { england, }
recruit_pool "Dismounted Portuguese Knights" 1 0.5 4 0 requires factions { portugal, }
recruit_pool "Dismounted Feudal Knights" 1 0.7 6 0 requires factions { england, france, hre, spain, portugal, milan, venice, papal_states, hungary, }
recruit_pool "Arab Cavalry" 1 0.7 6 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.7 6 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.7 6 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.7 6 0 requires factions { timurids, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { england, scotland, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { france, hre, spain, milan, venice, papal_states, }
recruit_pool "Dismounted Huscarls" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Druzhina" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Dismounted Gothic Knights" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Dismounted Light Lancers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Dismounted Heavy Lancers" 1 0.7 6 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted Broken Lances" 1 0.4 3 0 requires factions { papal_states, }
wall_level 4
tower_level 1
gate_strength 2
law_bonus bonus 5
recruitment_slots 3
}
material stone
construction 4
cost 9600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
building tower
{
convert_to castle_tower
levels ballista_towers cannon_towers
{
ballista_towers city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 0
capability
{
tower_level 2
}
material stone
construction 3
cost 3200
settlement_min large_city
upgrades
{
cannon_towers
}
}
cannon_towers city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and event_counter gunpowder_discovered 1
{
convert_to 1
capability
{
tower_level 3
}
material stone
construction 4
cost 6400
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}
building castle_tower
{
convert_to tower
levels c_ballista_towers c_cannon_towers
{
c_ballista_towers castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 0
capability
{
tower_level 2
}
material stone
construction 3
cost 3200
settlement_min large_city
upgrades
{
c_cannon_towers
}
}
c_cannon_towers castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and event_counter gunpowder_discovered 1
{
convert_to 1
capability
{
tower_level 3
}
material stone
construction 4
cost 6400
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
building equestrian
{
levels stables knights_stables barons_stables earls_stables kings_stables
{
stables castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Hobilars" 1 0.5 4 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.5 4 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.5 4 0 requires factions { france, hre, milan, venice, papal_states, sicily, }
recruit_pool "Scouts" 1 0.5 4 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.5 4 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.5 4 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.5 4 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.5 4 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.5 4 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.5 4 0 requires factions { moors, egypt, }
recruit_pool "Turkish Horse Archers" 1 0.5 4 0 requires factions { turks, timurids, }
recruit_pool "Mongol Horse Archers" 1 0.5 4 0 requires factions { mongols, }
recruit_pool "Mailed Knights" 1 0.5 4 0 requires factions { Normans, }
}
material wooden
construction 2
cost 1200
settlement_min town
upgrades
{
knights_stables
}
}
knights_stables castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Mailed Knights" 1 0.5 4 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Huscarls" 1 0.5 4 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.5 4 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.5 4 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.5 4 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.5 4 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.5 4 0 requires factions { moors, egypt, }
recruit_pool "Turkomans" 1 0.5 4 0 requires factions { turks, timurids, }
recruit_pool "Mongol Light Lancers" 1 0.5 4 0 requires factions { mongols, }
recruit_pool "Hobilars" 1 0.7 6 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.7 6 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.7 6 0 requires factions { france, hre, milan, venice, papal_states, sicily, }
recruit_pool "Scouts" 1 0.7 6 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.7 6 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.7 6 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.7 6 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.7 6 0 requires factions { moors, egypt, }
recruit_pool "Turkish Horse Archers" 1 0.7 6 0 requires factions { turks, timurids, }
recruit_pool "Mongol Horse Archers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { Normans, }
}
material wooden
construction 3
cost 2400
settlement_min large_town
upgrades
{
barons_stables
}
}
barons_stables castle requires factions { scotland, denmark, hre, france, england, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Feudal Knights" 1 0.5 4 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary, }
recruit_pool "Norman Knights" 1 0.5 4 0 requires factions { sicily, }
recruit_pool "Druzhina" 1 0.5 4 0 requires factions { russia, }
recruit_pool "Byzantine Lancers" 1 0.5 4 0 requires factions { byzantium, }
recruit_pool "Granadine Jinetes" 1 0.5 4 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.5 4 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.5 4 0 requires factions { turks, }
recruit_pool "Mongol Heavy Archers" 1 0.5 4 0 requires factions { mongols, timurids, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Huscarls" 1 0.7 6 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.7 6 1 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.7 6 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.7 6 0 requires factions { moors, egypt, }
recruit_pool "Turkomans" 1 0.7 6 0 requires factions { turks, timurids, }
recruit_pool "Mongol Light Lancers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Hobilars" 1 0.7 6 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.7 6 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.7 6 0 requires factions { france, hre, milan, venice, papal_states, sicily, }
recruit_pool "Scouts" 1 0.7 6 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.7 6 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.7 6 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.7 6 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.7 6 0 requires factions { moors, egypt, }
recruit_pool "Turkish Horse Archers" 1 0.7 6 0 requires factions { turks, timurids, }
recruit_pool "Mongol Horse Archers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { Normans, }
}
material wooden
construction 4
cost 4800
settlement_min city
upgrades
{
earls_stables
}
}
earls_stables castle requires factions { scotland, denmark, hre, france, england, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Hussars" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Dvor Cavalry" 1 0.4 3 0 requires factions { russia, }
recruit_pool "English Knights" 1 0.5 4 0 requires factions { england, }
recruit_pool "Chivalric Knights" 1 0.5 4 0 requires factions { france, denmark, spain, sicily, }
recruit_pool "Imperial Knights" 1 0.5 4 0 requires factions { hre, }
recruit_pool "Portuguese Knights" 1 0.5 4 0 requires factions { portugal, }
recruit_pool "Italian MAA" 1 0.5 4 0 requires factions { milan, venice, papal_states, }
recruit_pool "Polish Knights" 1 0.5 4 0 requires factions { poland, }
recruit_pool "Cossack Cavalry" 1 0.5 4 0 requires factions { russia, }
recruit_pool "E Chivalric Knights" 1 0.5 4 0 requires factions { hungary, }
recruit_pool "Latinkon" 1 0.5 4 0 requires factions { byzantium, }
recruit_pool "Granadine Lancers" 1 0.5 4 0 requires factions { moors, }
recruit_pool "Mamluks" 1 0.5 4 0 requires factions { egypt, }
recruit_pool "Sipahi Lancers" 1 0.5 4 0 requires factions { turks, }
recruit_pool "Mongol Heavy Lancers" 1 0.5 4 0 requires factions { mongols, timurids, }
recruit_pool "Feudal Knights" 1 0.7 6 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary, }
recruit_pool "Feudal Knights" 1 0.7 6 1 requires factions { scotland, }
recruit_pool "Norman Knights" 1 0.7 6 0 requires factions { sicily, }
recruit_pool "Druzhina" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Byzantine Lancers" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Granadine Jinetes" 1 0.7 6 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.7 6 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.7 6 0 requires factions { turks, }
recruit_pool "Mongol Heavy Archers" 1 0.7 6 0 requires factions { mongols, timurids, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { scotland, }
recruit_pool "Boyar Sons" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Byzantine Cavalry" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.7 6 0 requires factions { moors, egypt, }
recruit_pool "Turkomans" 1 0.7 6 0 requires factions { turks, timurids, }
recruit_pool "Mongol Light Lancers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Hobilars" 1 0.7 6 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.7 6 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.7 6 0 requires factions { france, hre, milan, venice, papal_states, sicily, }
recruit_pool "Scouts" 1 0.7 6 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.7 6 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.7 6 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.7 6 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.7 6 0 requires factions { moors, egypt, }
recruit_pool "Turkish Horse Archers" 1 0.7 6 0 requires factions { turks, timurids, }
recruit_pool "Mongol Horse Archers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { Normans, }
recruit_pool "Elephants" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { england, france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Huscarls" 1 0.7 6 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.7 6 0 requires factions { poland, }
recruit_pool "Hungarian Nobles" 1 0.7 6 0 requires factions { hungary, }
recruit_pool "Mailed Knights" 1 0.7 6 0 requires factions { Normans, }
}